tag:blogger.com,1999:blog-88396841271363442062024-03-21T17:01:54.734-07:00Mark of the BlacktideM. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.comBlogger32125tag:blogger.com,1999:blog-8839684127136344206.post-89441604152049948202013-07-26T12:27:00.000-07:002013-07-26T12:27:19.430-07:00Life inside the Fish BowlThe process of getting a comic book of the ground is one that sometimes takes years for the uninitiated (among which I count myself). As a writer, one of the important aspects is keeping my tools sharp by writing when and wherever I can (even if it isn't on the title). In this instance I was fortunate enough to have an opportunity to work with Self Publisher Magazine on what I hope will be a regular column called 'The Fish Bowl Chronicles'. One that will maybe shed some light on the process and enlighten those who wonder why it takes so long for things to happen. So if you are curious about what happens behind the scenes or want to read some great articles and interview with industry self publishers, check out the link to the magazine: <a href="http://www.selfpubmag.com/downloads/entry/free-downloads/self-publisher/self-publisher_12.htm" target="_blank">Self Publisher Magazine #66</a><br />
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Until the next episode, Enjoy! <br />
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<br />M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-27717043528098240422013-04-29T16:45:00.005-07:002013-04-29T16:45:58.271-07:00In Other News.....In my efforts to see a comic book created, my travels have allowed me to cross paths with various creators and fans alike. Among them are the folks over at <a href="http://www.selfpubmag.com/start.htm" target="_blank">Self Publisher Magazine</a>. This publication is by Indie creators who want to share what they are passionate about. It looks like I may soon count myself amongst their ranks. I am in the process of developing what would be a monthly column that chronicles the process of trying to have a title created. It may be funny, it may be sad, it may be a little of both. The point of the exercise will be to shed some light on the whole process for those who might aspire to get into the industry, for fans who have always wondered what went into creating their favorite reads and to open myself up to input from those who have already done it (why re-invent the wheel). So, stay tuned, more is yet to come!M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com1tag:blogger.com,1999:blog-8839684127136344206.post-2849029924877156042013-04-29T16:37:00.000-07:002013-04-29T16:37:01.579-07:00Industry innovator Joseph Illidge shed some light on things.....As things continue to roll along on the comic book front, I had the opportunity to interview one of the industry innovators, Joseph Illidge. Mr. Illidge was instrumental in helping Milestone Comics become a success and later went on to serve as editor for DC Comics Batman. He really had some great insight to share, Check out his interview!<br />
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<a href="http://www.comicvine.com/joseph-illidge/4040-51970/" rel="nofollow" target="_blank">Jospeh Illidge</a>
took time out of a very busy schedule to share some of his thoughts on
comic book creation, the digital medium, projects in the pipeline and
much more. For those not in the know about this talented creator and
visionary, check out his bio. Setting a great example in work ethic,
industry knowledge and how to create tales that break barriers of all
kinds, Mr. Illidge is a model for aspiring creators and industry
insiders alike.<br />
Joseph Illidge started his editorial career at <a href="http://en.wikipedia.org/wiki/Milestone_Comics" rel="nofollow" target="_blank">Milestone Media, Inc.</a>, the first Black-owned mainstream comic book company and creators of “<a href="http://www.comicvine.com/static/4005-26578/" rel="nofollow" target="_blank">Static Shock</a>!<em>”</em>, the award-winning Warner Bros. cartoon.<br />
Joseph was the first African-American to become an editor of the Batman line of <a class="inline_link" href="http://www.examiner.com/topic/comic-books">comic books</a>
and graphic novels for DC Entertainment, a subsidiary of Warner Bros.
Joseph was also the editor for the company’s top-selling female
action-adventure comic, <a href="http://www.comicvine.com/birds-of-prey/4060-22572/" rel="nofollow" target="_blank">Birds of Prey</a>.<br />
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Some of Milestone's most well known heroes.</div>
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Milestone Media </div>
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After his tenure at <a href="http://www.dccomics.com/" rel="nofollow" target="_blank">DC Comics</a>, Joseph became the Comics Editor for the critically-acclaimed independent graphic novel publisher, <a href="http://www.archaia.com/" rel="nofollow" target="_blank">Archaia Entertainment</a>. Now the Head Writer and Editor for his own production company, <a href="http://vergeproductions.com/verge/" rel="nofollow" target="_blank">Verge Entertainment</a>, Joseph works for various clients on film and graphic novel projects.<br />
Joseph has been a public speaker at<a href="http://conference.digitalbookworld.com/ehome/index.php?eventid=41056&tabid=68625&" rel="nofollow" target="_blank"> Digital Book World</a>’s forum, Digitize Your Career: Marketing and Editing 2.0, <a href="http://www.skidmore.edu/" rel="nofollow" target="_blank">Skidmore College</a>, <a href="http://www.purdue.edu/" rel="nofollow" target="_blank">Purdue University</a>,
on the panel "Diversity in Comics: Race, Ethnicity, Gender and Sexual
Orientation in American Comic Books.", and most recently at the <a href="http://www.sohodigart.com/" rel="nofollow">Soho Gallery for Digital Art’s</a> panel on the subject of blacklisting in the comic book industry.<br />
Joseph has written, and been interviewed, on the subjects of race,
comics, and politics, and his newest project is a historical graphic
novel for a top book publisher (The Ren will be published by <a href="http://www.firstsecondbooks.com/" rel="nofollow" target="_blank">First Second Books</a>, a division of New York City-based publisher, <a href="http://us.macmillan.com/" rel="nofollow" target="_blank">Macmillan</a>)<br />
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MT: Thank you for taking this time to share with us Mr. Illidge. As a
writer, who are some of your influences? How did you get into comics?<br />
<br />
<strong>JI: Too many influences to mention in one shot. Graphic novelist <a href="http://www.comicvine.com/warren-ellis/4040-40893/" rel="nofollow" target="_blank">Warren Ellis</a>. The departed Editor-in-chief of <a href="http://www.comicvine.com/milestone/4010-538/" rel="nofollow" target="_blank">Milestone Media, Inc</a>. and graphic novelist / animation writer <a href="http://www.comicvine.com/dwayne-mcduffie/4040-42450/" rel="nofollow" target="_blank">Dwayne McDuffie</a>. Novelist <a href="http://www.denisemina.co.uk/" rel="nofollow" target="_blank">Denise Mina</a>. “Breaking Bad” creator / writer <a href="http://www.imdb.com/name/nm0319213/" rel="nofollow" target="_blank">Vince Gilligan</a>. All of their work has such a sense of character truth while being succinct, and you never know what’s coming next.</strong><br />
<strong>Oh, and novelist <a href="http://www.leechild.com/" rel="nofollow" target="_blank">Lee Child</a>. The man is a writing machine, and I love the <a href="http://en.wikipedia.org/wiki/Jack_Reacher" rel="nofollow" target="_blank">Jack Reacher </a>series.
Again, his style is succinct. Lots of short sentences, utilizing active
language to create a beat that makes you keep turning the pages. </strong><br />
<br />
<strong>My entry into comics was through <a href="http://en.wikipedia.org/wiki/Milestone_Media" rel="nofollow" target="_blank">Milestone Media, Inc</a>.,
the first mainstream Black-owned comic book company. I took the P Diddy
approach and started at the bottom as an intern, working my way up to
becoming the assistant to the President, and becoming the Editor of the
company’s flagship title <a href="http://www.comicvine.com/hardware/4050-5213/" rel="nofollow" target="_blank">Hardware</a>
a few years later. I wanted to learn how a comic book company worked,
across every area of the business structure. The Milestone founders gave
me that opportunity, for which I will always be grateful.</strong><br />
<br />
<strong>The editorial and managerial skills I developed while working at Milestone helped me to excel as an editor at <a href="http://www.dccomics.com/" rel="nofollow" target="_blank">DC Comics</a> on the Batman line of comics and graphic novels. While managing my corner of the <a href="http://www.dccomics.com/characters/batman" rel="nofollow" target="_blank">Batman</a> universe, I started my own production company, <a href="http://vergeproductions.com/verge/" rel="nofollow" target="_blank">Verge Entertainment</a>. </strong><br />
<strong>Co-founded with <a href="http://www.comicvine.com/shawn-martinbrough/4040-5343/" rel="nofollow" target="_blank">Shawn Martinbrough</a>, artist for the graphic novel series <a href="http://www.comicvine.com/thief-of-thieves/4050-45727/" rel="nofollow" target="_blank">Thief of Thieves</a> by the creator of AMC’s “The Walking Dead”, and videogame developer <a href="http://www.imdb.com/name/nm1403578/" rel="nofollow" target="_blank">Milo Stone</a>, </strong><strong>Verge
has developed an extensive library of intellectual properties for
transmedia development. Live-action and animated television and film,
videogames, graphic novels, and web-based entertainment.</strong><br />
<br />
MT: What do you think are the most important components that contribute to determining an independent creator’s success?<br />
<br />
<strong>JI: Talent, consistency, and the ability to self-promote. The
absence of any of the three makes it extremely difficult in the comic
book industry, because there seem to be more creator-owned comics out
than ever before, thus more competition.</strong><br />
<br />
<strong>Be good at your craft. Have the work come out on a regular
schedule. Either learn to get the word out or ally yourself with someone
skilled in the marketing / promotion / PR arena. Too many independent
creators try to self-promote, but don’t have the savvy for it. It’s best
to creators to honestly assess their skills and abilities.</strong><br />
<strong>The most important thing is that creators enjoy producing
their own projects. If they’re counting on making lots of money and
getting their book optioned by Hollywood, it’s an invitation to
disappointment and disillusionment.</strong><br />
<br />
MT: If you had to recommend a book that you felt would be an
invaluable tool for pencilers, what would it be? Writers? Inkers?
Colorist?<br />
<br />
<strong>JI: There is no single book to help creators from any
category of artistic labor. Creators should read regularly, practice
their art regularly, and learn every day. Be willing to learn and take
criticism. If you cannot take criticism and alter your art to the needs
of a client, do not go into business as an independent contractor…unless
you can get lots of people to pay lots of money for your work without
any changes. </strong><br />
<br />
<strong>Creators also need to be willing to get professional
instruction and, or counsel, if their work is not up to a certain level
of quality. Not everyone with an idea is a writer. Not everyone who
started drawing as a kid is a penciler. Not everyone who can dip a brush
in ink is an inker. Not everyone who likes to color with their computer
is a colorist. All of those roles require lots of work and learning.</strong><br />
<br />
MT: Anything that you would consider to be your favorite read right
now? Any creators you think are worth watching? What types of comics do
you find yourself gravitating towards as a reader and as a creator?<br />
<strong>Right now, my favorite read is <a href="http://en.wikipedia.org/wiki/The_Souls_of_Black_Folk" rel="nofollow" target="_blank">The Souls of Black Folk</a> by <a href="http://en.wikipedia.org/wiki/W.E.B_Dubois" rel="nofollow" target="_blank">W.E.B. DuBois</a>, as it’s been an invaluable resource for writing my upcoming graphic novel, <em>The Ren</em>, which takes place during the <a href="http://en.wikipedia.org/wiki/Harlem_Renaissance" rel="nofollow" target="_blank">Harlem Renaissance</a>.</strong><br />
<br />
<strong>In the comics and graphic novel world, favorite read is probably <a href="http://valiantuniverse.com/" rel="nofollow" target="_blank">Valiant Entertainment</a>’s <a href="http://valiantuniverse.com/comics/harbinger/" rel="nofollow" target="_blank">Harbinger</a>, written by <a href="http://www.comicvine.com/joshua-dysart/4040-44901/" rel="nofollow" target="_blank">Joshua Dysart</a>. I had grown tired of the superhero genre, but Joshua’s work on <em>Harbinger</em> is making me a believer again. I’m also enjoying <a href="http://www.comicvine.com/voltron/4050-44381/" rel="nofollow" target="_blank">Voltron</a>, written by <a href="http://www.comicvine.com/brandon-thomas/4040-48027/" rel="nofollow" target="_blank">Brandon Thomas</a>.
He’s performed archaeology on a cartoon-based world and created an
intriguing tale of military counter-espionage, intrigue, and romance.</strong><br />
<br />
<strong>I mostly buy creator-owned comics published by <a href="http://www.imagecomics.com/" rel="nofollow" target="_blank">Image Comics</a>. <a href="http://www.comicvine.com/saga/4050-46568/" rel="nofollow" target="_blank">Saga</a>, <a href="http://www.comicvine.com/thief-of-thieves/4050-45727/" rel="nofollow" target="_blank">Thief of Thieves</a>, and <a href="http://www.comicvine.com/bedlam/4050-53511/" rel="nofollow" target="_blank">Bedlam</a>, to name a few.</strong><br />
<strong>All of the above works and more were creative fuel for working on <em>The Ren</em>.</strong><br />
<br />
MT: The Ren is currently slated for a 2015 release. Would you care to
share a bit about it and anything else that you have on the horizon?<br />
<br />
<strong><em>JI: The Ren</em> is the upcoming 200-page graphic novel
I’m writing with Shawn Martinbrough, and it will be illustrated by Grey
Williamson, artist for <a class="inline_link" href="http://www.examiner.com/topic/dc-comics">DC Comics</a>
and Valiant Entertainment. Set in New York City during the Harlem
Renaissance of the 1920's, two Black teenage artists fall in love and
pursue their dreams of fame, amidst the dangerous war between two
criminal empires. </strong><br />
<br />
<strong>I don’t want to say too much too soon, but if you’re a fan of HBO’s “Boardwalk Empire”, then <em>The Ren</em>
will be your kind of book. It will be a graphic novel in the truest
sense of the term; a full, meaty, character-driven story told in the
illustrated sequential format.</strong><br />
<strong><em>The Ren </em>will be published by <a href="http://www.firstsecondbooks.com/" rel="nofollow" target="_blank">First Second Books</a>, a division of New York City-based publisher, Macmillan.</strong><br />
<br />
<strong>I have a few other projects on deck, but it’s too early to discuss them.</strong><br />
<br />
MT: Digital or Print? Which do you prefer and why?<br />
<br />
<strong>JI: No preference. Both have their virtues, and the two
should work hand-in-hand for maximum exposure and reach. I usually buy
print. My first e-book purchase was <a href="http://www.suzannecollinsbooks.com/catching_fire_88086.htm" rel="nofollow" target="_blank">Catching Fire</a> by <a href="http://www.suzannecollinsbooks.com/" rel="nofollow" target="_blank">Suzanne Collins</a>.</strong><br />
<br />
<strong>What is interesting for me with graphic novels is the change
of direction in format. Print used to be first, but now more projects
are coming out digital first and print second. I think we’re going to
see an expansion of that business model as a means to determine
consumer-ship. For independent creators with a limited amount of
capital, digital first may be a better option.</strong><br />
<strong>Provided the material is good, and they promote the site/comic for all it’s worth.</strong><br />
<br />
MT: We haven't touched on this yet, but what is your favorite part of the process of writing? Editing?<br />
<br />
<strong>JI: For writing, my favorite part is that moment where you come
up with The Idea. The one that solves a series of problems while, at the
same time, serves to propel the character or characters forward in a
way that makes sense. The “Ah. Gotcha.” moment. </strong><br />
<br />
<strong>As an editor, hmmm…there are so many good parts about
collaborating with a talented and mature team of creators. I think it’s
the moment where the person takes it to the next level. In their script,
or pencils, or inks, or colors, or letters. When that creator ups the
ante with their skills, and it’s apparent on the page. You know that
creator is enjoying the project, and you’ve created a climate to allow
that person to excel in their chosen craft.</strong><br />
<br />
MT: Given that we are observing the 20th anniversary of Milestone
Comics and what it accomplished in the industry, what would you say is
the reason we haven’t seen anyone else replicate that model? Why do you
think there hasn’t been an organized/unified effort by people of color,
LGBT creators and women (with moderate success in the indie scene) to
unite together (all together under one banner, much like IMAGE) to
become a force in the industry? What would it take for something like
this to happen?<br />
<br />
<strong>JI: I think the answer to all three questions is the same: MONEY, and fear of loss of independence.</strong><br />
<br />
<strong>Milestone was able to produce an impressive line of comic
books and graphic novels for at least four years, in part due to their
publishing deal with <a href="http://www.dccomics.com/" rel="nofollow" target="_blank">DC Comics</a>. That was twenty years ago, and the industry does not have half the number of consumers as it did in 1993. Now, both <a href="http://marvel.com/" rel="nofollow" target="_blank">Marvel</a>
and DC are heavily influenced by their corporate masters in terms of
financial decisions, as they relate to the marketability of the
fictional universes. I can’t see either company making such a
co-publishing deal and diverting monies to promoting another company’s
characters. So an investor or group of investors would be a necessary
ingredient.</strong><br />
<br />
<strong>A bunch of creators of color and sexual orientation could all
want to work together, but it would take a certain kind of company and
authority structure to help facilitate such a business model. Creators,
due to their increased opportunities and resources for putting out their
own works, may not want to sacrifice any of that independent time to
become part of such a business mechanism. </strong><br />
<strong>Yes, you have <a href="http://www.imagecomics.com/" rel="nofollow" target="_blank">Image Comics</a>, but that’s basically an island on which a lot of houses reside. One house is called <em>Saga</em>, another house is called<a href="http://www.comicvine.com/revival/4050-50379/" rel="nofollow" target="_blank"> Revival</a>, another one called <a href="http://www.imagecomics.com/series/208/Morning-Glories" rel="nofollow" target="_blank">Morning Glories</a>, and so on.</strong><br />
<br />
<strong>Milestone was a shared universe created by a group of
individuals, and they hired creators to perform work-for-hire duties.
For creators to tumble to that, you would need money, lots of it, to
start up and sustain such a company. A company that would have to
compete with <a href="http://valiantuniverse.com/" rel="nofollow" target="_blank">Valiant Entertainment</a>, <a href="http://www.imagecomics.com/" rel="nofollow" target="_blank">Image Comics</a>, <a href="http://www.darkhorse.com/" rel="nofollow" target="_blank">Dark Horse Comics</a>, and so on.</strong><br />
<br />
<strong>So there are a handful of significant obstacles…but don’t
give up hope. The next publisher to follow in the footsteps of Milestone
may be right around the corner.</strong><br />
<br />
MT: Any advice, as an editor, for aspiring creators on how to break into the industry? How important is branding for creators?<br />
<br />
<strong>JI: Put out your best work by yourself. The time of going to
Marvel and DC hat in hand looking for work is dead. They are the
gatekeepers, with the ability to cherry-pick the best and most
marketable talent. So put your work out, get it published (or
self-publish), promote, get a following and fan base, and inevitably, if
your work is good, one of The Big Two will come to you.</strong><br />
<strong>Also, if you’re breaking into comics to make money, and you
manage to succeed, make sure to start a retirement account. Immediately.
There are no 401K accounts in the comic book industry unless you’re on
staff.</strong><br />
<br />
<strong>Branding is very important for creators, but it has to be
real. Honest. True. You and your story and your art are the brand. Fake
can be smelled a mile and a half away, and the competition is fierce. If
you do your job right, you won’t have to create the brand because it
will be evident…but you will have to get the brand exposure. That will
be the continuing mission. Get exposure. Increase exposure. Maintain
exposure.</strong><br />
<br />
MT:Okay, I have to ask this. <a href="http://en.wikipedia.org/wiki/Bruce_Lee" rel="nofollow" target="_blank">Bruce Lee</a> or <a href="http://en.wikipedia.org/wiki/Jackie_Chan" rel="nofollow" target="_blank">Jackie Chan</a>?<br />
<br />
<strong>JI: You’re joking, right? Bruce Lee! The Master.</strong><br />
<br />
Thank you Mr. Illidge! Fans, be sure to keep your eyes open for news on The Ren, due out in 2015 from First Second Books.<br />
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<a class="ocmap ocm-video featured-media video-image-content-width video-thumb" href="http://www.examiner.com/video/joseph-phillip-illidge-batman-and-archaia-editor"><img alt="Joseph Illidge, hard at work" height="350" src="http://cdn2-b.examiner.com/sites/default/files/styles/image_content_width/hash/9c/6f/9c6f66e389d1a52ce4e0b0bc798ccae3.jpg?itok=ecCDJwIu" title="Joseph Phillip Illidge, Batman and Archaia Editor" width="233" /></a> </div>
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M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-40183300318184940332013-02-07T21:05:00.000-08:002013-02-07T21:05:28.667-08:00Industry EncountersCheck out another profile of a great indie creator that I had the opportunity to interview as my education on the creation process continues. <a href="http://www.dreadandalive.com/home/zoolook/" target="_blank">Nicholas Da Silva</a> sat down and shared a bit in this <a href="http://www.examiner.com/article/dread-alive-creator-nicholas-da-silva-talks-heroes-and-history" target="_blank">interview</a> about his incredible series <a href="http://www.dreadandalive.com/home/" target="_blank">Dread & Alive</a> over at <a href="http://www.examiner.com/comic-books-in-oakland/mark-turner" target="_blank">Examiner </a>So until the next episode, Enjoy!<br />
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Dread & Alive creator Nicholas Da Silva talks heroes and history (Photos)</h1>
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Dread & Alive creator Nicholas Da Silva talks heroes and history. Nicholas Da Silva, award winning creator and writer of <a href="http://www.dreadandalive.com/home/zoolook/" rel="nofollow">ZooLook</a> Comics <a href="http://www.dreadandalive.com/home/" rel="nofollow">Dread & Alive</a>
took time out of a busy schedule (he recently had a presence at New
York Comic Con with much fanfare) to share about what is in the works
for the incredibly successful and ground breaking series. For those
interested in learning more about the historical backdrop against which
this series is set, be sure to check out <a href="http://abengcentral.wordpress.com/" rel="nofollow">www.abengcentral.wordpress.com</a>.
This site is a goldmine of information on the Maroons and includes an
active news section on what is happening in the community. As far as<a href="http://www.dreadandalive.com/home/" rel="nofollow"> Dread & Alive</a>, check out what Mr. Da Silva had to say about his title, music, the creative process, digital comics vs print and more. Enjoy!<br />
(MT) Hello Nicholas, thank you for joining me, could you tell the readers who the creative team on Dread & Alive?<br />
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(NDS) In producing/publishing <a href="http://www.dreadandalive.com/home/" rel="nofollow">Dread & Alive</a>
as a comic book series, I work with two of the best comic book talents
on this planet, Rodney Buchemi and Mike Kelleher. My main role is
creator and writer of the series but I also work with Rodney Buchemi to
create the storyboard/script for each page to be drawn. Rodney then
handles the pencil and inks for<br />
the series. He has a special gift of
being able to create stunning pages that can stand alone as black and
white or full color art. The final inks are then passed on to Mike
Keheller who works his color magic. Rodney and I call him the God of
Color. Once the pages are complete, I handle the lettering and then prep
the files for print and digital production/distribution.
(MT) Well, my compliments, you and your team produce a title that is
sure to blow readers away. Can you share what the title is about for
those who might not be familar (yet) with it?<br />
(NDS) Dread & Alive is a multicultural fiction series that's a
mix of action, adventure, fantasy, horror, mystery and thriller all
wrapped up into one story. It's about the never-ending conflict between
good and evil; in this case Myal and Obeah magic. It's also a story that
meshes cultural fact with fiction. Inspired by the <a href="http://en.wikipedia.org/wiki/Maroon_%28people%29" rel="nofollow">Maroons</a>
of Jamaica and the sounds of reggae music, the story of Dread &
Alive centers around a precocious Jamaican boy named Drew McIntosh who
at the age of seven journeys with his parents to the eerie Cockpit
Country of Jamaica at the fervent requests of a great Maroon village
chief named Cudjoe. Drew's father, Philip McIntosh, a direct descendant
of the Maroons and a devout <a href="http://en.wikipedia.org/wiki/Rastafari_movement" rel="nofollow">Rastafarian</a>, has been summoned to investigate a series of unexplained deaths in the mountain village of <a href="http://en.wikipedia.org/wiki/Accompong" rel="nofollow">Accompong</a>.
An anthropologist by trade, Philip is also skilled in herbal science.
Drew's mother, Maria McIntosh, a Zoologist, has reluctantly agreed to
the move and sees it as a way to explore the fauna of the Cockpit<br />
Country.<br />
<br />
As
the McIntosh begin their work, Drew befriends the benevolent village
chief and a bond is quickly formed between them. It isn't long before
Drew earns Cudjoe's trust and eventually inherits a sacred amulet with
untold powers, an amulet once owned by Cudjoe's brother, a<br />
powerful Obeahman named Quaco who was banished from Accompong. By accepting the amulet, Drew's life is forever changed.<br />
<br />
Drew
soon discovers that the two brothers are not just Maroon men, but
powerful spirits or Deities. Cudjoe, possessing the ability to heal
mystically by hand as well as drive away evil spirits or duppies and
Quaco, possessing the ability to steal a man's shadow (soul) and turn<br />
the
living into the walking dead. And when Drew learns that Quaco is
plotting his return to power and will attempt to take back the amulet,
he must now act as protector of the amulet under the guidance of Cudjoe
and defend it from the nefarious Obeahman, a responsibility<br />
that will
ultimately bring tragedy to his family and plunged the dreadlocked
Islander into a dark world of duppies (malevolent ghosts) and <a href="http://en.wikipedia.org/wiki/Zombies" rel="nofollow">zombies</a>.<br />
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(MT)
Fascinating! You did an incredible job of using history as a backdrop
to this incredible adventure. Now, What would you say is the importance
of Dread & Alive and why did you feel the need to create it and what
role does series serve in an educational capacity.<br />
<br />
(NDS) When I
was a kid, my dad would take me to the library to check out books to
read which I found fascinating. To me, the library was not only a place
where one could come to seek or gain knowledge but also where one could
escape into a world of fantasy and fiction. At the time, I was into
reading science fiction novels and comic books. The more I read, the
more I discovered the lack of stories centered around African-based
characters. I set out to create a series of my own, one that introduced a
storyline mixing fiction with historical facts but<br />
from an multicultural perspective. Once the dust had settled, <a href="http://www.dreadandalive.com/home/" rel="nofollow">Dread & Alive</a> was born!<br />
In
writing Dread & Alive, my goal was to create a story that
entertains while at the same time educates the reader about the
characters in the story; in particular, the Maroons. Because of my<br />
efforts, Dread & Alive has been used in a few college courses that explore mythology in Caribbean literature.<br />
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(MT) What are your feelings on digital comics VS print?<br />
<br />
(NDS)
I'm a fan of both digital and print comics. In publishing Dread &
Alive, I want to be able to offer my fans a choice so I've elected to go
both routes. My one concern with the digital side of comics is that not
all of the available platforms provide some sort of protection (<a href="http://en.wikipedia.org/wiki/Digital_rights_management" rel="nofollow">DRM</a>)
against piracy which can be detrimental to independent artists trying
to earn a living from their work. Because of this and the fact that I am
an Apple developer and a diehard Apple User (since 1990),I've elected
to release my series only through Apple's App program and<br />
iBooks platform.<br />
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(MT)
With this project you’ve managed to build up some tremendous support in
the music industry (those interested in some of the incredible music
associated with this title can find four volumes of music. Volume 1 and 4
on iTunes, 2 and 3 on Amazon.com. <a href="https://itunes.apple.com/us/album/dread-alive-kindah-vol.-1/id474900242" rel="nofollow">Kindah Vol. 1</a>, <a href="http://www.amazon.com/Dread-Alive-Kindah-Vol-2/dp/B007HVBUCM/ref=sr_1_2?s=music&ie=UTF8&qid=1331221334&sr=1-2" rel="nofollow">Kindah Vol. 2:South America</a>, <a href="http://www.amazon.com/Dread-Alive-Kindah-Vol-3/dp/B008IPDUTM/ref=sr_1_1?ie=UTF8&qid=1341855265&sr=8-1&keywords=Dread+&+Alive+Kindah+Vol.3" rel="nofollow">Kindah Vol 3</a>, <a href="https://itunes.apple.com/us/album/dread-alive-kindah-vol.-4/id549580821" rel="nofollow">Kindah Vol. 4</a>, all available now. Musical artist interested in contributing music to this incredible project can reach out to Mr. Da Silva <a href="http://www.dreadandalive.com/home/music/submit/" rel="nofollow">here</a>.) Could you share the names of some of the contributing artist and what role the music plays in the series?<br />
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(NDS)
In publishing Dread & Alive in comic book and novel format, I like
to release a soundtrack with every issue. To date, I've had the
opportunity to feature music by reggae artists like <a href="http://en.wikipedia.org/wiki/Anthony_B" rel="nofollow">Anthony B</a>., <a href="http://en.wikipedia.org/wiki/Lutan_Fyah" rel="nofollow">Lutan Fyah</a>, <a href="http://en.wikipedia.org/wiki/SOJA" rel="nofollow">SOJA</a>, <a href="http://en.wikipedia.org/wiki/Fred_Locks" rel="nofollow">Freddy Locks</a>, <a href="http://www.reggaepromotions.com/tasha_rozez.html" rel="nofollow">Tasha Rozez </a>and Wio K, <a href="http://en.wikipedia.org/?title=Buju_Banton" rel="nofollow">Buju Banton</a>, <a href="http://en.wikipedia.org/wiki/Beenie_Man" rel="nofollow">Beenie Man</a>, <a href="http://taddyp.com/" rel="nofollow">Taddy P</a>, <a href="http://en.wikipedia.org/wiki/Cocoa_Tea" rel="nofollow">Cocoa Tea</a> and <a href="http://en.wikipedia.org/wiki/Bunny_Rugs" rel="nofollow">Bunny Rugs</a> to name a few. I've also had the honor to include the works of the dub poet, <a href="http://mutabaruka.com/" rel="nofollow">Mutabaruka</a>. For the release of Dread & Alive #0, I will be working with <a href="http://en.wikipedia.org/wiki/Bunny_Wailer" rel="nofollow">Bunny Wailer</a> to offer two tracks to go with the release of the comic.<br />
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(MT)
Dread & Alive possess a level of quality that sets a standard that
even some of the bigger publishing companies fall short of. How
important do you think it is that independent publishers equate the
quality of their finished product to being representative of their<br />
brand?<br />
<br />
(NDS)
It's very important! As an independent publisher, I will not release a
title unless I feel that I've put my best work into it and that means in
the writing, in the artwork and in the presentation of the story as a
comic book. Fans can tell whether or not a story has been well<br />
thought out or if the story or artwork has been rushed just to get something out to the markets.<br />
<br />
(MT) Artistically, you are a jack of all trades. What part of the process do you enjoy the most?<br />
<br />
(NDS)
I really enjoy the conceptual process. There's something about taking
an idea, crazy as it may seem, and developing it into a reality. With
me, every new idea brings a different creative experience, whether it's
sketching a new character, writing a short story for a new series<br />
or composing a rough track for a song.<br />
<br />
(MT) What is on the horizon for <a href="http://www.zoolook.com/" rel="nofollow">Zoolook </a>Comics and the <a href="http://www.dreadandalive.com/home/" rel="nofollow">Dread & Alive</a> series.<br />
<br />
(NDS)
I'm currently writing the last of the three books that make up the
story of Dread & Alive; Book Two. It follows Drew's life in San
Francisco as a teenager trying to fit in and his journey back to Jamaica
to fulfill his destiny. I plan to release the three books as a special
package entitled, Dread & Alive: A Hero's Journey. The scheduled
release date is April 20, 2013. I'll also be working on the graphic
novel versions for each book with the first graphic novel tentatively
scheduled to release on August 6, 2013. Next month, (Nov15, 2012), I'll
begin work on the official soundtrack for the Dread & Alive series, a
music project which will be kind of a Roots Reggae Rock Opera. I plan
to invite artists to collaborate on this unique music project.<br />
<br />
(MT)
Here's wishing you and your endeavors much success, we will be sure to
check all of it out...and thank you so much Mr. Da Silva for your time
and sharing. Before we go, do you have any advice for aspiring creators
who feel discouraged in a market place that seems more likely to rehash
old concepts than take a chance on fresh new ideas?<br />
<br />
(NDS) Don't
get discouraged and don't give up on your dreams. If you have an
original story to tell, go for it!! Take the independent route!! I
promise you, it will be rewarding. I recommend learning the business
side of comic books. That includes production, publishing, marketing<br />
and
funding (crowdfunding). And take advantage of the social tools that can
help push your series to the masses. If you do this, you will start to
build a dedicated fan base that will follow you and your work and most
importantly, buy directly from you. Being independent is<br />
a beautiful thing… you just have to work at it.<br />
Just Tink Diffran Mon!<br />
The Dread & Alive series can be found on the offical <a href="http://www.dreadandalive.com/home/" rel="nofollow">website</a>
(check it out, the site is packed chock full of ancillary content that
helps pull readers into this wonderful story). Be sure to check out this
fantastic tale of a Bay Area superhero that unfolds against a
historical backdrop. You will not be disappointed.</div>
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M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-70445160806286670302013-01-29T09:24:00.001-08:002013-01-29T09:43:41.885-08:00To Be Or Not To Be.....That is always the question when undertaking a creative endeavor that you attempt to build from the ground up (with no funding to boot). After a year of gaining momentum, things have tailed off a bit, but many lessons learned and <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375" target="_blank">Sea Wulfe</a> is one step closer to becoming a produced and printed reality. The search for an artistic team to bring the script to life continues, but I wanted to get back to the blog to share with readers a few encounters that I experienced over the course of the past months. During the time spent between a full time job, working on the comic and free lance reporting for<a href="http://www.examiner.com/comic-books-in-oakland/mark-turner" target="_blank"> Examiner.com</a>, I have had the opportunity to meet some incredibly talented creators. During these meetings I have interviewed some of them and learned a great deal about the creative process, what it takes to breathe life into your dreams and simply been inspired by the sheer force of will to get it done that has made these individuals successful. I will be sharing some of the interviews, originally posted for <a href="http://www.examiner.com/comic-books-in-oakland/mark-turner" target="_blank">Examiner.com</a>, from some truly talented indie creators who have inspired me and shown me how important it is to remain true to seeing the stories in my head and heart come to life. So, with that said, sit back relax and check out this interview with Daniel Cooney, creator of the Valentine series and Atomic Yeti:<br />
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<a class="inline_link" href="http://www.examiner.com/topic/daniel-cooney/articles">Daniel Cooney</a>:
Man of Many Tales. This is a header Mr. Cooney should consider for his
business card, just so those he passes it out to know deep the waters
run with this prolific creator. In previous articles Mr. Cooney's work
has been reviewed and recently he has taken time out of his packed
schedule to talk with Examiner.com a bit about his latest work <a href="http://www.etsy.com/listing/103970924/the-atomic-yeti-issue-one" rel="nofollow">Atomic Yeti #1</a>, the <a href="http://www.etsy.com/shop/dcooneyart?ref=seller_info_count" rel="nofollow">Valentine series</a> , his creative process and what's on the horizon. Enjoy!<br />
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MT: Atomic Yeti seems to echo with shades of the <a href="http://en.wikipedia.org/wiki/Eerie" rel="nofollow">Eerie</a> and <a href="http://en.wikipedia.org/wiki/Creepy" rel="nofollow">Creepy</a>
comics of old in terms of art, panel layout and story style. Was this a
conscious decision or happy coincident. What influenced this properties
creation?<br />
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<i><b>DC</b>: It was a conscious decision inspired by the Eerie and Creepy comics both in layout and in tone for the story. Artist <a href="http://jeffhimes.com/" rel="nofollow">Jeff Himes</a>
had already illustrated a crime fiction story in a similar layout and
thought he’d be a perfect fit for drawing The Atomic Yeti book.</i><br />
<i>The inspiration for The Atomic Yeti was based on the true story of <a href="http://theunexplainedmysteries.com/Dyatlov-Pass.html" rel="nofollow">The Dyatlov Pass</a>
incident resulted in the deaths of nine ski hikers in the northern Ural
mountains on the night of February 2, 1959. As I read on, I became
engrossed in the mystery of their deaths and was compelled to develop a
story from this, marrying fact with fiction obviously throwing in a bit
of science fiction and supernatural elements. The premise behind The
Atomic Yeti is what if the Russians had their own "<a href="http://en.wikipedia.org/wiki/Philadelphia_Experiment" rel="nofollow">Philadelphia Experiment</a>"
during the cold war and a post 9-11 discredited journalist tries to
uncover the truth with the help of a man claiming to be a part of it.</i><br />
MT: Is Atomic Yeti an ongoing series, limited series? How often
should we expect to see the title hit shelves (monthly/quarterly)?<br />
<br />
<i><b>DC</b>: The story is one complete graphic novel,
self-contained with an introductory “teaser” issue released at Comic-Con
International. We’ll be launching a <a href="http://www.kickstarter.com/" rel="nofollow">Kickstarter</a> project to help fund the book due out in 2013.</i><br />
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MT: The quality of Atomic Yeti possesses a level of crafting that
reflects a true love of the medium. Have you and the team that pulled
this one together worked together before?<br />
<br />
<i><b>DC</b>: I was first introduced to Jeff’s amazing
work as my student for a graphic novel MFA class I was teaching a couple
of years ago for <a href="http://www.academyart.edu/" rel="nofollow">The Academy of Art University</a>
in San Francisco, CA. I was still in the developmental stages of the
story, but immediately thought Jeff has some serious talent that will
take him far in the industry. Once Jeff became available, he knocked out
act one of the story and I couldn’t be more thrilled with the results.</i><br />
<br />
MT: Aside from Atomic Yeti, can we expect to see this creative teamwork together again?<br />
<br />
<i><b>DC</b>: We’ve discussed working on a few other
projects that I have in mind that would fit his narrative style well
that we’ll revisit one day, for now, we’re both focused on completing a
compelling tale that we look forward to sharing with readers.</i><br />
<br />
MT: Would you consider Atomic Yeti to be a horror story or is it more of a genre bender?<br />
<br />
<br />
<i><b>DC</b>: I’d like to think it has moments of horror
that may turn your stomach, but at its cold dark heart is a tale of
suspense and enough drama between the characters to engulf the reader
with a bit of dark humor for good measure.</i><br />
<br />
MT: Being an incredibly talented creator, you are capable of
participating in many facets of your titles creation. Which part of the
process would you say you enjoy the most (writing, pencils, etc)?<br />
<br />
<i><b>DC</b>: Thank you, you’re too kind. I’ve been doing
this for over 15 years now and feel like I have so much to learn as both
a writer and artist to be a good storyteller. I think for me, both go
hand in hand; writing and drawing a story. My approach with an idea for
starting a story is immediately ask myself, “how does it end?” As well
as asking if I care enough about the characters to make this a
commitment now. For The Atomic Yeti, I wrote the script with certain
visuals in mind, but I wanted Jeff to have some creative freedom with
the page layouts from the script. This approach was a big change for me
as I’m used to doing both the writing and art chores like I do on my
crime fiction series Valentine. When I’m writing, I’m thinking about the
images. When I’m drawing, I’m thinking about the dialogue. Jeff nailed
it with the script he was given and inspired me to re-write some scenes
to build on what he presented in the pages for Yeti.</i><br />
<br />
MT: Atomic Yeti is being released in print as well as being available digitally on <a href="http://www.comixology.com/Atomic-Yeti/comics-series/8628" rel="nofollow">ComiXology</a>.
What are your thoughts on what this option means in terms of
independent creators and how they can reach markets that they might not
normally have access to?<br />
<br />
<br />
<i><b>DC</b>: Digital comics can reach anyone at anytime
and that wasn’t always how things used to be a few years ago. The
traditional distribution method was restricted to the direct market
(comic book retailers) and the non-direct market (bookstores and
libraries). The use of portable devices like image tablets and reading
hardware like Kindle and the iPad enable a reader to search for a book,
buy it and download it. Instant gratification. In addition to
Comixology, there is iVerse and Drive-Thru comics that carry my books as
well as new platforms that are being developed for comics creators to
share their work with readers because new technology eliminates the
middle-man of distribution and cost to the creator. It’s not perfect and
not as ideal as some creators want it to be, but developments seem to
be presenting themselves to creators for new opportunities to
self-publish just about every week – it’s a great time to solicit
creator-owned work.</i><br />
<i>New avenues reaching readers such as Kickstarter, a crowd funding
website for creators, enables a direct to reader distribution method.
It’s a game changer and it’s the wild wild west with digital publishing
and print-on-demand with creators. I’m excited on how things are
changing to benefit creator-owned books with this ever-changing
technology, social media and websites like Kickstarter as providing for
comics and graphic novels. Costs are coming down from print-on-demand
and the quality has improved comparable to what’s being published by
established companies like<a href="http://marvel.com/" rel="nofollow"> Marvel</a>, <a href="http://www.dccomics.com/" rel="nofollow">DC Comics</a> and <a href="http://www.imagecomics.com/" rel="nofollow">Image</a>. </i><br />
<br />
MT: <a href="http://www.amazon.com/Valentine-Prelude-To-Kill-Volume/dp/1478267062/ref=sr_1_1?ie=UTF8&qid=1346211152&sr=8-1&keywords=valentine+prelude+to+a+kill" rel="nofollow">Valentine: Prelude To A Kill</a>
is a bit of a departure from the format that your dynamic character
Valentine normally appears in. What made you decide to take the approach
of doing something that resembles more of a traditional novel?<br />
<br />
<br />
<i><b>DC</b>: I wanted to branch out into the prose book
world and see how a Valentine novel would fair beyond the comics world
I’ve been accustomed to. I’ve always loved reading pulp paperback books
and it feels like I’ve come full circle since I began in the
mid-nineties. It was a <a href="http://en.wikipedia.org/wiki/Mamma_Lena" rel="nofollow">Modesty Blaise</a> paperback novel that was partially responsible for inspiring the Valentine comic series. The cover illustration by <a href="http://www.mcginnispaintings.com/" rel="nofollow">Robert McGinnis</a> and the writing of </i><a href="http://www.modestyblaisebooks.com/odonnell.html" rel="nofollow">Peter </a><i><a href="http://www.modestyblaisebooks.com/odonnell.html" rel="nofollow">O'Donnell</a>
gave me the itch I needed to scratch to say “This is something I want
to do for a living.” It goes without saying that reading comics growing
up was inspiration to want to be a part of that world of producing my
own stories, but it was the discipline of art school to help me realize
what tools are needed to do this professionally as an artist, a writer,
and a business man responsible for what I care about, telling stories.</i><br />
<br />
MT: In what way did this experience differ from that of working on the comics/graphic novels?<br />
<br />
<br />
<i><b>DC</b>: Unlike comic scripts, I have to provide the
visuals, all the emotion through words as well as being responsible for
every aspect of storytelling. Writing a novel like this has more words,
over 72,000 and typically more pages, 280 as opposed to a single issue
comic book script.</i><br />
<i>I owe much of the development for the novel from the mentoring of
literary agent, Kirby Kim of William Morris and Endeavor Entertainment
and veteran novelist, <a href="http://www.noelhynd.com/" rel="nofollow">Noel Hynd</a> (<a href="http://www.amazon.com/Ghosts-Noel-Hynd/dp/0786014865/ref=sr_1_14?s=books&ie=UTF8&qid=1346211614&sr=1-14&keywords=noel+hynd" rel="nofollow">Ghosts</a>, <a href="http://www.amazon.com/Russian-Trilogy-May-Noel-Hynd/dp/0310325536/ref=sr_1_8?s=books&ie=UTF8&qid=1346211537&sr=1-8&keywords=noel+hynd" rel="nofollow">The Russian Trilogy</a>).
Both offered plenty of advice and hand holding as I made my way through
my inaugural first attempt writing a prose story. I pitched the
original outline intended to be my next graphic novel about the
assassin’s origin to Kirby and he suggested doing it first as a prose
novel. I was reluctant, but with guidance from Kirby and Noel on board
developing the story, I sensed we had something special being created
here to share with readers. I felt privileged to be part of this
storytelling process. There were a few bumps along the way like with any
project you commit to, but at the end of the day, the property is yours
to produce. You need to make the necessary decisions that reflect the
work that has been published in the past and yet, still strive to build
to make it better for the fiction book audience, while remaining true to
the original material.</i><br />
<br />
MT: I noticed the great quote from work by <a href="http://www.mysterynet.com/hammett/" rel="nofollow">Dashiell Hammett</a>, would you say that this is an study in Hardboiled story telling?<br />
<br />
<br />
<i><b>DC</b>: Absolutely, the settings range from derelict
to exotic with a mix of sophisticated and crude, rough around the edges
characters. It’s a story where the protagonist is always in trouble and
not always deserving of it with tough, colloquial dialogue and plenty
of action and gritty atmosphere.</i><br />
<br />
MT: How did you pair with Noel Hynd to craft this origin story for
your character Valentine and why a novel as opposed to a story that
utilized sequential art (as we are used to seeing this character
featured in)?<br />
<br />
<br />
<i><b>DC</b>: Noel and I share the same literary agent,
Kirby Kim, who introduced us to one another before committing to the
project. Kirby wanted to pair me up with a veteran novelist for my first
foray into writing prose work and Noel was a good fit for the book
based on his experience with strong female characters featured in his
stories. I think part of the decision to produce a novel is my desire to
work more as a writer, particularly as I get older and cannot produce
comics and graphic novels as fast I used to when I was younger. My body
just cannot sit at a drawing table with the same intensity it once had
15 – 18 hours a day drawing comics, whereas writing on a laptop I can be
more relaxed and sitting in a reclined position completing far more
work hammering the keys to finish a story (unlike drawing a page to a
page in half a day). Drawing is my first love to storytelling, without a
doubt, but developing my skills as a writer is where I see my
contribution to stories as my skill sets as an artist decline with age.
Obviously, I’d like to think my artwork hasn’t peaked yet and I still
strive to produce the best work I can, the passion is still there, I
just have to work smarter and not harder at it to sustain longevity as a
storyteller. I can hammer out finished stories faster as a writer than
as an artist, which can take up to two years to complete.</i><br />
<br />
MT: Valentine is a strong, capable, and engaging character. How
do you craft a woman character that stands out so prominently in an
industry notorious for, at times, not investing the depth into female
images that are merited?<br />
<br />
<i><b>DC</b>: It’s all about the character, the character
is the story. I find when reading or watching a film, if I do not care
about the main character(s), I lose interest. It’s the same approach I
have with writing, it’s a commitment to care about the characters you
write about and what happens to them during the story, because they are
the story. I’m aware what the readership of comics has been in the past,
but how much it has changed since I started. I don’t write with the
reader in mind, what’s the point? To me that’s pandering, I write for
what I enjoy about the characters and what I see them get involved with
as if they’re real people in sometimes extraordinary circumstances. If a
reader likes what I write and draw, great, I made a connection to that
reader. However, you’re going to have folks who do not care at all for
what I’ve written and that’s okay. Writing and drawing comics is still
fun for me and that’s an important part of the process.</i><br />
<br />
MT: Any possibility of this being just the first shot fired in a salvo of Valentine centered novels?<br />
<br />
<br />
<i><b>DC</b>: I’d like to see how this novel does first
before going forward with the next one, that I can promise you, Mark.
Let’s just say there’s a lot of story left to tell between how she
started and where she currently is in the comic books.</i><br />
<br />
MT: Anything else big on the horizon for you?<br />
<br />
<br />
<i><b>DC</b></i>: <i><a href="http://www.amazon.com/Complete-Figure-Drawing-Comics-Graphic/dp/1438000987/ref=sr_1_1?s=books&ie=UTF8&qid=1346211772&sr=1-1&keywords=the+complete+guide+to+figure+drawing+for+comics+and+graphic+novels" rel="nofollow">The Complete Guide To Figure Drawing For Comics and Graphic Novels</a>
published by Barron's. This is the follow-up book to Writing and
Illustrating the Graphic Novel that came out a couple of years ago. I'm
pleased how the latest book came out and the editorial team was
everything you could ask for in helping me assemble it.</i><br />
<br />
<i>If you want to draw for comic books or graphic novels, this
book is the definitive guide to getting your figure drawing absolutely
right that works for you as you develop your drawing skills. The book
helps aspiring comic artists as well as all skill levels with an
understanding and application in drawing the human form. You'll also
learn how to pose and photograph models, and then use those photos as
reference for your finished drawings. The book is comprised from my
lectures and workshops while teaching at The Academy of Art University
in San Francisco as well as what I learned from my instructors at SVA
and my peers. The book in principle is suitable for all skill levels to
learn the foundations of the human figure and apply what works for them
as their style develops. Another aspect important to the book's contents
was how the figure is drawn for comics and graphic novels; it covers
essential elements related to making sequential art, including concept
and composition, characters and backgrounds, facial expressions,
emotions, atmosphere and action.</i><br />
<br />
<i>There's even a preview of The Atomic Yeti with commentary by me
on its development with artist Jeff Himes. The book is now available for
pre-order on<a href="http://www.amazon.com/gp/product/1438000987/ref=s9_simh_gw_p14_d0_i1?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=0MCE4PKZ9C1JWZ3AK1P8&pf_rd_t=101&pf_rd_p=1389517282&pf_rd_i=507846" rel="nofollow"> Amazon</a> or available in your local bookstore or library in September. If they don't have it, ask them to order it!</i><br />
<br />
<br />
Thanks for sharing Daniel. Keep up with Daniel Cooney's work and developments on his <a href="http://dancooneyart.blogspot.com/" rel="nofollow">website</a> as well as pick up his latest works. You will not be disappointed.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-30022049134940046252012-07-21T23:41:00.002-07:002012-07-21T23:41:26.440-07:00It Sets Sail In Our Slumber<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5SspTloSyoQwbYY7tuHGVBvI3-7wM2-l_GBLuxT3HXRxc08u5YOPTn4iK_rT7soYlnaxQpHRiv6YH_zIQ1XpYaJjH2QvU-g1eRoPRX1E9raEq7tTeJBKvtEvNd2iYsJ7n8zrKiSBxT2Q/s1600/promo_prcss.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5SspTloSyoQwbYY7tuHGVBvI3-7wM2-l_GBLuxT3HXRxc08u5YOPTn4iK_rT7soYlnaxQpHRiv6YH_zIQ1XpYaJjH2QvU-g1eRoPRX1E9raEq7tTeJBKvtEvNd2iYsJ7n8zrKiSBxT2Q/s320/promo_prcss.jpg" width="213" /></a></div>
So here we are post Con and still soaking it all in. Some great developments occurring and I met some incredible creators. I will definitely have to do my best to make the event next year as well. This one is short and sweet, but to leave you with a little bit of an idea of where things are with Sea Wulfe (by the incredibly talented <a href="http://www.tannatucker.com/" target="_blank">Tanna Tucker</a>), here is the cover for issue #0. For those who haven't visited our<a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375" target="_blank"> FB page</a>, be sure to stop by and say hello....maybe become a fan. We are working on developing a few contest if we can get our fanbase to grow a little more. Any thoughts? Til' the next episode, stay tuned!M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-42099488146614858052012-07-11T15:52:00.000-07:002012-07-11T15:53:23.134-07:00On The Road Again.....Its warm outside and I can't help but think of what the weather is like in San Diego right now. In less than 24 hrs I'll be on my way to attend my first SDCC (or "KHAAAAAANNNNNHHHHHH!" as many convention goers like to refer to it) There will be meetings, networking, interviews (of other creators for my <a href="http://www.examiner.com/comic-books-in-oakland/mark-turner">examiner.com</a><span id="goog_1982649975"></span><span id="goog_1982649976"></span><span id="goog_1982649979"></span><span id="goog_1982649980"></span> articles) and sharing the incredible art that <a href="http://www.tannatucker.com/" target="_blank">Tanna Tucker</a> has produced thus far for <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375" target="_blank">Sea Wulfe</a>. The intention of these efforts will be to find a way to bring you, dear reader, the magic that has been brewing behind the scenes on the title as it has grown over the months. Keep your eyes peeled for developments and if you aren't a fan yet, join us over on <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375" target="_blank">FB</a>. If all goes as planned we hope to launch a deeper experience on the <a href="http://www.seawolfcomic.com/" target="_blank">website </a>. Stay Tuned, the Saga Continues.....M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-40531581996421867622012-05-15T20:59:00.000-07:002012-05-16T07:10:49.475-07:00The Long HaulYes, I know....the collective sigh of "its been awhile" is almost palpable, but I promise you, dear reader, I have not been idle! Since Image Con work has been polished and re-polished, art has been created and then erased. The idea of what I hope to see created has been shared and direction from those in the know has been sought. In particular, some great insight into the industry of comic book creation and the business has been gleaned from one very unique individual. One Mr. <a href="http://www.insearchofheroes.com/internet-heroes/pages/michael-davis-hero.htm" target="_blank">Michael Davis</a> one of the founding members of <a href="http://en.wikipedia.org/wiki/Milestone_Media" target="_blank">Milestone Media</a> and a co-creator of the super hero <a href="http://www2.warnerbros.com/web/staticshock/home.jsp" target="_blank">Static Shock</a>. Back in February Mr. Davis wrote an article over on <a href="http://www.comicmix.com/" target="_blank">ComicMix</a> called "<a href="http://www.comicmix.com/columns/2012/02/21/michael-davis-shit-and-the-comic-book-industry/" target="_blank">Shit and The Comic Book Industry</a>", in it he spoke at length about breaking into the entertainment industry and making sure your game is on point. At the time when I read the article, it clicked in a way that I found reassuring. A voice that offered encouragement, but at the same time gave the slap to the head that made sure my feet were still grounded and my vision was clear. A week after that article and our brief exchange in the comments section of his post, he posted "<a href="http://www.comicmix.com/columns/2012/02/28/michael-davis-get-a-clue/" target="_blank">Get A Clue</a>". Another insightful article that gave me some insight into what those who make things happen in the industry sometimes deal with when they are trying to make things happen. Needless to say, I was blown away by the closing remarks in that article (What?....You haven't read it yet? Okay, go read it and then you will understand why my jaw was on the floor by the end of the read. I'll wait....ok, you back? Good, let's keep this thing rolling). Mountains have been moved to some degree and as a result I will be going to San Diego in July to attend Comic Con 2012. I plan on meeting people, shaking hands, making connections, and learning as much as I possibly can to make sure that what I have imagined for so long can find it's way into being. Have you ever been so hungry that you can literally taste the meal that you are dreaming of consuming before you take a bite? Well, that will be me....hopefully I don't scare anyone. In the meantime, I continue to work on the script for issue #2 of <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375" target="_blank">Sea Wulfe</a> and <a href="http://www.tannatucker.com/" target="_blank">Tanna Tucker </a>continues to work on creating images that will help convey the world that exists in the corners of my imagination. So that is where things stand at this point in juncture. Rest assured, I am in this for the long haul and until the next post, here is an early page from the upcoming prologue (words by Mark Turner and images by Tanna Tucker) and an updated image of the stories heroine Catlynn. For those not aware, we have a fan page up on Facebook, be sure to join us there for more news and updates on this incredible adventure: <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375" target="_blank">Sea Wulfe</a>. Enjoy!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxW-TDk6NMVV7v7P9kEESnxpScbc7Q4FYzcdpDMEX0abi5sNsVGQiqFzMeGwsvhJSWvfbZ9AMc83JjiLt5RT9UxlGBP0IQMTJhQfFhD2GjCHz1-4hyphenhyphenFro5Wwd3HRgq0NpV4JZVUCZgXXo/s1600/cat.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="322" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxW-TDk6NMVV7v7P9kEESnxpScbc7Q4FYzcdpDMEX0abi5sNsVGQiqFzMeGwsvhJSWvfbZ9AMc83JjiLt5RT9UxlGBP0IQMTJhQfFhD2GjCHz1-4hyphenhyphenFro5Wwd3HRgq0NpV4JZVUCZgXXo/s400/cat.png" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOzA7WeqN7yRks_ggBIc7vtXyCG_QUEcSrtAmry-TLgpExJ-YJ4fZ2KQI8EsbmDjuAF3ZXkuE4uyDvmWjxLGKyJiAbAomrHh_QY8BDLnYtKfop4XlC1QJJvpRG5QwdU3LwNCr8UBS7B_0/s1600/pg1.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOzA7WeqN7yRks_ggBIc7vtXyCG_QUEcSrtAmry-TLgpExJ-YJ4fZ2KQI8EsbmDjuAF3ZXkuE4uyDvmWjxLGKyJiAbAomrHh_QY8BDLnYtKfop4XlC1QJJvpRG5QwdU3LwNCr8UBS7B_0/s1600/pg1.png" /></a></div>M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-5851100955618672302012-02-28T17:33:00.000-08:002012-02-28T17:33:21.488-08:00Image Expo 2012<div class="separator" style="clear: both; text-align: center;">
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Have you ever wanted to jump into the void...the uncertainty of the abyss that yawns wide before us all as we ponder the possibilities of "what if"? Have you ever wanted to take a chance to make that leap of faith not knowing if there will be something....someone at the bottom of the wild ride to catch you? This weekend I had the opportunity and honor of attending Image Expo 2012. During my time there I meet some of the industries most followed imagine-rs, storytellers who take their fans to highest heights and deepest depths of "what if". During the panel celebrating the 20th anniversary of Image Comics, Todd McFarlane and Rob Liefeld told the story of how the company got it's start. These men dared to imagine and jumped into that nebula of the unknown. It was a great pleasure to be reminded of why I want to be a storyteller...to share the tales that rattle around in the corners of my mind. Check out a brief excerpt on how the company got it's start. Enjoy!<br />
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<br />M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-6560453734855638462011-10-29T07:38:00.000-07:002011-10-29T08:29:24.761-07:00Autumn LeavesAs the seasons have changed from Summer to Fall, the winds of change have rolled through October and seen a flurry of activity. At the start of the month I found myself attending APE 2011, meeting with various indie creators and fans. A great place for individuals of the art form and the event where I met <a href="http://www.tannatucker.com/">Tanna Tucker</a>, the incredibly talented artist who is working on <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375">Sea Wulfe</a>, a little over a year ago. Inspiration, some much sought after words of advice, and great reading material were secured as I had found my creative and mental stores drained and the event served to replenish my reserves. The month also saw a new team member come on board. Mr. Terrence Montgomery who will be acting as project manager. He will bring to the project a much needed level headed and business sense that will help to temper the artistic side of things. A conference call with Phil Hampton of <a href="http://thecomicacademy.com/">The Comic Academy</a> ensured that the project is focused and that as a team we are on the right track to reaching our creative as well as business goals. Khalid Birdsong, creator of the webcomic <a href="http://friedchickenandsushi.com/">Fried Chicken and Sushi</a> provided insight by agreeing to an interview (which will soon run on <a href="http://www.examiner.com/comic-books-in-oakland/mark-turner">examiner.com</a>) and sharing his work. Most importantly the month found me immersed in the writing process and connecting with the characters of this vast world that is springing up from the point of my pen. One of these being the character of Cat, the heroine of our story. It fascinates me how this character (inspired by a real person) can capture the strength, beauty, and possibility of an actual person yet continues to evolve into her own independent entity. The fifth draft of Sea Wulfe issue one grows stronger because of this renewed connection with the characters of this world. As Tanna works on issue #0 and I prepare myself to being writing the script for issue #2, the new year will see some creative milestones reached. Among them: the full launch of the website, release of issue #0 online, fund raising efforts on kickstarter, and (with a little luck) a presence at Wondercon 2011 in Anaheim, CA (this year). So, the leaves of Autumn signal a month of transition and promise exciting things yet to come.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-7110340494825424662011-09-10T08:03:00.000-07:002011-09-10T08:41:53.686-07:00Just add water and watch it grow...It is early, Saturday morning and I sit here listening to the "International Creators Panel" at <a href="http://www.thedigicon.com/">DigiCon</a> and the endeavors that these artist face to see their ideas into being. Somehow I draw some measure of comfort in hearing that I am not delusional in my perception of how much work goes into getting a book off the ground. One of the reasons why the blog suffers from chronic "writer's scatter-shot" (the irregular updating of something that should be done on a consistent basis). Since the last update, much progress has been made. Plans to shoot the kickstarter fund raising video have begun to gel (will occur in the upcoming week), the prologue script (and some initial thumbnail sketches) are complete, a<a href="http://www.seawolfcomic.com/"> temporary webpage</a> for the site has been put in place as well as a <a href="https://www.facebook.com/pages/Sea-Wulfe/241981982493375?sk=wall">FB fan page</a>, and lastly the incomparable <a href="www.johnvmccauley.com">John V McCauley</a>, composer extraordinaire, has created an epic musical theme for Sea Wulfe called "Prelude To Adventure" (stay tuned to hear this awesome piece for our title) Is it moving as quickly as I would like....well, on some days the answer would be "no", but it is moving. So, it is a lot like one of those spongy dinosaur knick knacks that kids get out of gumball machines. You know, the ones that are small and insignificant until you add water and then they grow...swell to a size that boggles the mind. The team that I have begun to pull together continue to pour copious amounts of water on our spongy project, given time we shall see how big this beast can get.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-87321131973021102582011-07-03T20:37:00.000-07:002011-07-04T01:10:30.905-07:00If it looks like a duck and quacks like a duck...Recently I've had acquaintances ask me about a technical aspect of writing a script for a comic. They wanted to know how it was different than a screenplay. One of the greatest is the amount of detail that goes into the composition. Also format is another (although there are some variations on the layout of how some scripts for comics are presented). For those who are curious, you'll find the first page of one of the early drafts of the prologue posted below. Although there are many similarities, there are also many more differences. With the screenplay, often you want to keep description to the bare minimum, keep from giving too much direction (after all that is the directors job)....and focus on dialog and character. With the comic script, you have to provide enough detail that the artist can create what it is you see in your minds eye (or provide sufficient that they can improve upon your original vision to create something even better than what you imagined). In this medium, you play not only the writer, but the director as well. For me it is another dimension to telling the full story that is going on in my head. The whole process is a lot like learning how to walk again as I attempt to learn the balance of not too much and not enough. In the end the ultimate hope being is that it will not only look and sound like a "duck" but will BE an authentic piece of well crafted work. So for those who'd like to take a read, enjoy the first scripted page of "Sea Wulfe prologue"<br /><br />Sea Wulfe, Prolouge 1.<br />Writer:Mark Turner<br />Penciler: Tanna Tucker<br />PAGE1 (FOUR PANELS)<br /><br />PAGE1, Panel 1.<br />Cinematic panel, extreme close up. A pair of intense weary eyes stare,the brows knit while beads of perspiration dot the forehead.<br /><br />CAPTION 1:<br />“Prophet, Shaman, Psychic, Nut Job....Freak.”<br /><br />CAPTION 2:<br />“They call me lots of things, because I see stuff sometimes....okay, all the time, really.”<br /><br />PAGE1, Panel 2.<br />Cinematic panel. Mid shot. A young sickly boy [ETHAN, 7] sits on a bed with his knees drawn up. A sketch pad rests on his legs as he draws. His tongue sticks out the corner of his mouth as he frowns with fierce concentration.<br /><br />CAPTION 3:<br />“I see things and then draw them...”<br /><br />PAGE1, Panel 3.<br />Cinematic panel. Close up of sketch pad. Ethan’s hand hovers over a detailed black and white drawing of a fearsome Minotaur, a “bull ring” in it’s nose. It’s arm raised over it’s head with what appears to be a meat cleaver, a trail of gore flies from the blade that reflects light.<br /><br />CAPTION 4:<br />“And quite often they are full of blood and terror.”<br /><br />Sea Wulfe, Prolouge 1.<br />Writer:Mark Turner<br />Penciler: Tanna Tucker<br /><br />PAGE1 (CONTINUED)<br /><br />PAGE1, Panel 4.<br />Cinematic panel. Mid shot. The previous panel , in color as if it were real. The Minotaur, meat cleaver high over it’s head, we can now see better what it is doing. The Minotaur dressed in a butchers smock holds a chicken that it is butchering on a cutting block.Various meats hang around it in what appears to be a meat “stand” at an outdoor market.<br /><br />CAPTION 5:<br />“I don’t really share the pictures because this place I draw scares people.”M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-3508228118725549002011-06-20T16:51:00.000-07:002011-06-20T17:57:09.810-07:00Just a taste<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfIoes_JOqxLFwLDVYVZ9aJNnYvxLvwUrqZAsoQKYO51SINctzLoaFp-SPMOyU7qvXfQXH-6pZdE443-mvmiP0VppgNE-n064yjqnjmq4I7qtee9hlicCQY8RMXOp-odat3AnRgbOznAU/s1600/pg1-1.jpg"><img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 233px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfIoes_JOqxLFwLDVYVZ9aJNnYvxLvwUrqZAsoQKYO51SINctzLoaFp-SPMOyU7qvXfQXH-6pZdE443-mvmiP0VppgNE-n064yjqnjmq4I7qtee9hlicCQY8RMXOp-odat3AnRgbOznAU/s320/pg1-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5620455316666016210" border="0" /></a><br />The past few weeks have managed to provide some personal challenges that left me in a space of using the emotional energy for a creative purpose. The third draft of the prologue has been completed and Tanna has once again managed to amaze me with her understanding of what I am looking for in panel. Two pages worth of rough page layouts has me curious to see what the revisions I have written will inspire in her. Here is a taste of what you might see in the prelude to our epic adventure. Until the next episode, "be excellent to one another" after all, we are all we've got!M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-85626475498634843532011-06-11T08:45:00.001-07:002011-06-11T08:58:50.012-07:00Every little stepThe sun is slowly burning through a light layer of fog here in the Bay Area as I start another morning. It feels a lot like the process of creating this project. Fingers of light punching through the veil that keeps me from reaching the other side of seeing this project into reality. As <a href="http://www.tannatucker.com/">Tanna Tucker </a>works on initial sketches, I've just finished the second draft of the series prelude which will be posted on our website once we go live. Finding the other stories that lie in the nooks and crannies of this overall arc is fascinating and shows me just how much things like this possess a life of their own on some level. We just have to slow down sometimes to hear what they have to say outside of the dialog we are holding with it. It is in those moments of silence that they sometimes initiate a totally different conversation.<br />From a wider perspective, thoughts turn towards the process of raising funding, promotion, distribution, getting the word out that the fog is soon to burn away and reveal the full magnificence of the sun that shines on the other side. Keep your eyes peeled and ears open, things are getting ready to kick into high gear! Every little step takes this project closer to being. Stay tuned....M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-31765278919311395802011-05-11T19:25:00.000-07:002011-05-13T13:24:14.968-07:00You've got mail...<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZpO80KhULcG_g6ukX2eHSRx6nkeQMQ1XmZNf0xHa3i8BT-6w625hgCb_tyeGGwjtN9ohtoYn8VISyID3C-EWKgYMVXm7PYQgYBr6g64LezYtoocE-4lfly7xk0G50d85fVrdN74trUeg/s1600/sketchethan2.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 308px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZpO80KhULcG_g6ukX2eHSRx6nkeQMQ1XmZNf0xHa3i8BT-6w625hgCb_tyeGGwjtN9ohtoYn8VISyID3C-EWKgYMVXm7PYQgYBr6g64LezYtoocE-4lfly7xk0G50d85fVrdN74trUeg/s320/sketchethan2.jpg" alt="" id="BLOGGER_PHOTO_ID_5605655458849140850" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXnZFyoLEAAEfUxzmoHWNkKDD0C6ZF7pnjz-C8HyLu9L_cpTkPQv1X6YpaLQs1esny37PKEV-92VBQPa2a-Pio4kkkBdHWdvUBh8CEONdos2hGDa4uY8kwlZg7g5TdXSBR5G1rXM7rjoE/s1600/smnderkng_sktch.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 240px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXnZFyoLEAAEfUxzmoHWNkKDD0C6ZF7pnjz-C8HyLu9L_cpTkPQv1X6YpaLQs1esny37PKEV-92VBQPa2a-Pio4kkkBdHWdvUBh8CEONdos2hGDa4uY8kwlZg7g5TdXSBR5G1rXM7rjoE/s320/smnderkng_sktch.jpg" alt="" id="BLOGGER_PHOTO_ID_5605655447505483746" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUtgj09MYFMZ_DSP2iGpGOoNBsRR51iZglIzuBNAf2U46wodqMxuDFkSsuUBd2xelV79uBaCD6WBsLmWiWgpAhw9XXoBIrXZyvbUgIgCpTAG2FdQp89FI5FWsH3-U5xlv2E2AxT3ZObmQ/s1600/cat_prev.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 138px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUtgj09MYFMZ_DSP2iGpGOoNBsRR51iZglIzuBNAf2U46wodqMxuDFkSsuUBd2xelV79uBaCD6WBsLmWiWgpAhw9XXoBIrXZyvbUgIgCpTAG2FdQp89FI5FWsH3-U5xlv2E2AxT3ZObmQ/s320/cat_prev.jpg" alt="" id="BLOGGER_PHOTO_ID_5605655441245132434" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmoGD3WmBDi8JUi0wagvd__4p_Ut8QEzzM6rz6uarMLWmw7aFQiFWbBgNQuvVPmxSkdJxMFvgqs9Xdylc2RVZ4PibVQ5n6XbKJ9KqB75YXkZvb6EuHs52Tr0jOcwtmPd3QrgfNxfETaog/s1600/new_cat+sketch.jpg"><img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 200px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmoGD3WmBDi8JUi0wagvd__4p_Ut8QEzzM6rz6uarMLWmw7aFQiFWbBgNQuvVPmxSkdJxMFvgqs9Xdylc2RVZ4PibVQ5n6XbKJ9KqB75YXkZvb6EuHs52Tr0jOcwtmPd3QrgfNxfETaog/s320/new_cat+sketch.jpg" alt="" id="BLOGGER_PHOTO_ID_5605655438226586706" border="0" /></a><br />My trembling hand carefully maneuvered the mouse while my eye jumped a steady staccato beat that would have made a killer bass line if it were a club remix. I clicked on the attachment linked to the email and waited. For one brief moment I felt like a modern day Dr. Frankenstein, holding his breath, waiting to witness the first stirrings of life from his creation. Then it blossomed across the monitor screen. It felt as if I were dreaming. Words, phrases, descriptions that had spilled from the tip of my pen created a verbal picture with such clarity that an artist of talent was able to place flesh upon my imagined bones. Tanna had captured what I had seen in my minds eye sailing the silvered seas of my smokey fever dreams. These were the first rough sketches of the characters of "Sea Wulfe". They returned my gaze with a clarity and confidence that seemed to whisper to me "and so we meet at last...". If this is just a taste of what is to come....I cannot wait to see what comes into being when the kid gloves come off. And with that, I share with you some of the early images from our upcoming title "Sea Wulfe" enjoy!M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-72220561320646382602011-03-11T10:41:00.000-08:002011-03-11T11:55:54.592-08:00PusOver here on this end of the pond things have really picked up steam as Ms. Tucker has gotten the first five pages of the newest draft of the script and has begun character sketches. The hope is to have something ready to hand out at <span class="blsp-spelling-corrected" id="SPELLING_ERROR_0">Wonder Con</span> 2011. The date is fast approaching and I am excited by the prospect that we may actually have some material to share with fans. What really has me feeling like a kid on Christmas morn' is waiting to see what <span class="blsp-spelling-error" id="SPELLING_ERROR_1">Tanna</span> comes up with in her breakdowns. One of my favorite characters is Pus, the familiar/pet fly of Sea <span class="blsp-spelling-error" id="SPELLING_ERROR_2">Wulfe's</span> main baddie The Salamander King. The concept came to me one day as I sat at a cafe looking out the window, letting myself drift in search of inspiration for the book. A fly happened to land on the window outside and caught my attention. Jacked up on <span class="blsp-spelling-corrected" id="SPELLING_ERROR_3">caffeine</span> and poppy seed cake, I began to wonder what would a parrot sized fly look like. I know people who can't stand the sight of a magnified image of a fly let along what they would do if they happened to walk into a room where there might be a small dog sized insect buzzing around the room. Between the sensation of my skin crawling at the thought of it and my mind racing with the possibilities of a twisted creation (those who know me personally are more than likely not surprised) I made a few notes. Now I wait to see what happens when a true artist gets their hands on an idea and runs with it.<br />Once the work is is done, we would love to have a site up with art and links to blogs and news about developments. As we draw closer to Con and Tanna works on the art, this will be a project that will occupy the corners of my mind not already cluttered with nightmarish insects, werewolf pirates and sword wielding maidens. Ahhhh, I love this job! Stay tuned....M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-64005185011560638292011-03-04T10:06:00.000-08:002011-03-04T10:26:08.101-08:00Long Eyed....it's a term my grandmother used to use when I was a kid, insinuating that my aspirations for more far outstripped my capacity. Usually it was used in reference to when I might happen to spy the size of the slice of chocolate cake that occupied my uncles plate on the special occasion when my grandmother would make it. I thought I could eat a piece just as big as his, if not bigger. Often, if I was lucky and foolish enough to attempt to match his feats of gastric daring do....I would pay for it with a stomach ache and smile on my face that said "sometimes biting off more than you can chew hurts so good". Well, as the years have passed, I've learned that the term can apply to so much more than what is on one's plate. In this instance...the creation of a comic book. Right now I am starting the 4<span class="blsp-spelling-error" id="SPELLING_ERROR_0">th</span> draft of the script while my artist (<a href="http://tannatucker.com/"><span class="blsp-spelling-error" id="SPELLING_ERROR_1">Tanna</span> Tucker</a>) braces herself for what I am sure will be a <span class="blsp-spelling-error" id="SPELLING_ERROR_2">penciler's</span> nightmare (or idea of heaven on Earth if you are into that twisted kind of punishment). The scope of what is happening is something I often push to the back of my mind as I try to focus on the hurdle immediately in front of me. But, as I look up and down the road....I sometimes catch my breath and hear my grandmother saying "there he goes again being long eyed". This project will only still be at the start of the overall picture once it is penciled, inked, colored and printed. After that comes the marketing and distribution...figuring out how to increase the profile of what I think is a really great story. To do this, it all takes money (I once heard a very successful business man say "it takes money to make money") and so another dimension is added to the mix. Looking at various streams of fund raising (<span class="blsp-spelling-corrected" id="SPELLING_ERROR_3">crowd sourcing</span> will play a major role), possible investors as well as good old fashioned sweating to earn a paycheck will all play into putting the "chocolate cake" on the plate (so to speak) so that it can all happen. Yes, I may be long eyed, but I am looking forward to that feeling of "hurts so good" when it all comes together.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-46947119375434137112011-01-28T09:48:00.000-08:002011-01-28T10:27:10.389-08:00Return of The TideHard to believe it has been over a year since posting, truth be told it has all been a bit of a blur. Progress on the machinations of this writer have been in full swing (did you ever doubt I would cease to feed this mania of mine) and some milestones have been reached. After finishing the first draft of the upcoming title "<span style="font-style: italic;">Sea</span> <span style="font-style: italic;">Wolfe</span>" the hunt was on for a creative talent to help bring the visual wonder to life. I would like to tell you it was a journey that took me to the seedy back alleys of strange and distant lands for mad men who draw images of <span style="font-style: italic;">things</span> from the other side of the veil...but the truth is less thrilling than that. The grind of everyday life and the reality of a never ending wave of bills kept the leash tight and 9-5 ruled the land of my imagination with an iron fist....or so it seemed. I managed to finish two more drafts of the first issue before finding a golden opportunity to attend the annual APE convention back in October of 2010 (alternative press expo held in San Francisco every year. Great place for independent comic creators to meet, greet and share their wares) It was there that I was fortunate enough to meet an incredibly talented artist who's work took my breath away. I KNEW that I had to work with her. Her work captures an ethereal fairy tale quality that would give the story it's much needed visual weight, but at the same time remain true to the dream like soul of the piece. Her name....<a href="http://www.tannatucker.com/">Tanna Tucker</a>. Be sure to check out some of her work....I do not doubt that we will be seeing big things from this dynamic visionary. So the next chapter begins. I may have been gone for awhile, but just like the tide....I'll always return. Stay tuned!M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com2tag:blogger.com,1999:blog-8839684127136344206.post-53117765228825616022009-09-08T02:19:00.000-07:002009-09-08T02:35:33.048-07:00When You Can't Sleep at 2:20 AM...You end up in front of the computer. One of the major dangers of being in your head so much as a writer as well. Things with the <a href="http://www.examiner.com/x-17738-Oakland-Comic-Books-Examiner">articles </a>have been going well, I've actually made a few contacts and am working on setting up another interview. The screenwriting experience is coming back into play as I also assist on helping reformat and strengthen a script that may actually have some legs (and is making the rounds in LA right now)I've also been learning more about the comic industry and a little about what it will take to get an issue off the ground (one source has enlightened me that to produce a quality single issue cost about $7000.00. I now have a grey hair in my right eyebrow as a result of this reveal). Another rung in the ladder has been my introduction to the social networking online through <span id="SPELLING_ERROR_0" class="blsp-spelling-error">facebook</span>, twitter and various news sites where links can be created to connect with my prospective audiences (although at this point I feel like I'm playing to an empty auditorium). The latest pass on Sea <span id="SPELLING_ERROR_1" class="blsp-spelling-error">Wulfe</span> is done and now serious conversation will be had as to what the next step will be...create a promo package to attract potential investors or try and go it with personal resources (I think I just heard my wallet scream in terror at this prospect) Maybe that is one of the things that is making it hard to sleep at what is now 2:31 AM.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-38750624356165348192009-08-21T13:44:00.000-07:002009-08-21T14:11:15.025-07:00Keeping up with the JonesesThis one will be short and sweet, but so far so good. This new found momentum is working to my <span class="blsp-spelling-corrected" id="SPELLING_ERROR_0">benefit</span>. The hard part will be maintaining for a substantial amount of time. Last week I wrapped and posted my first interview on Examiner.com (with Orlando Harding creator of the comic "Pariah")and may have made a good contact. Interested parties can read my comic reviews <a href="http://www.examiner.com/x-17738-Oakland-Comic-Books-Examiner">here</a>. The second draft of Sea <span class="blsp-spelling-error" id="SPELLING_ERROR_1">Wulf</span> is very close to being finished and a meeting should be just right around the bend (as in next week). At this point, I guess immersion in work isn't such a bad thing. The real challenge will be continuing to come up with material for the blog. It can easily fall into the realm of "hum-drum" reporting if I am not careful and just do updates just for the sake of it. On the other hand I must be diligent and not just wait for the next big step in this process to break before I post again. It is all part of the machine, a delicate balancing act I guess. Just part of keeping up with the Joneses.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-63984816000078489952009-08-11T09:21:00.000-07:002009-08-11T09:43:24.540-07:00Like a slow moving boomerangWell, after a bit of a hiatus of sorts, I find myself returning to a space of wanting to chronicle progress of the writing <span id="SPELLING_ERROR_0" class="blsp-spelling-corrected">endeavors</span>. Sometimes as a writer, it takes a plethora of life events to bring the inner voice to a broil that causes the kettle to scream that these experiences should be used for literary fodder (or at least inform the content that is placed on the page if not depicted literally). Everything from the start of a promising new relationship to only have it end just as soon as it has begun, to family illness and tragedy that challenge the limits of how strong you really think you are. This stuff of life is often experienced and then filed away in the mental bank of memories, but for a writer, these things are digested over and over again. Examined from every angle for all the nuances and hidden meanings that might be buried just beneath the surface. And so I sit here, alone at the computer. Hovering over the keyboard like some troll (although I've always fancied myself more of a goblin type....the troll image seems to be one that others can relate more easily with) <span id="SPELLING_ERROR_1" class="blsp-spelling-corrected">furiously</span> typing life into characters and worlds.<br /><br />Although this blog has been neglected for the past few months, progress has been a constant player in this game. The first draft of "Sea <span id="SPELLING_ERROR_2" class="blsp-spelling-error">Wulf</span>" has been completed and the second pass is currently underway. <span id="SPELLING_ERROR_3" class="blsp-spelling-corrected">Collaboration</span> and consultation with Dave has helped to move the idea of creating a comic imprint closer to reality. Company names are being conjured up and how we will approach the process of climbing the mountain known as independent publishing are in discussion. Aside from that, to keep myself <span id="SPELLING_ERROR_4" class="blsp-spelling-corrected">immersed</span> in the world of the funnies, I've taken on a freelance writers gig for <a href="http://http//www.examiner.com/x-17738-Oakland-Comic-Books-Examiner">Examiner.com </a>. This should help keep me in touch with going <span id="SPELLING_ERROR_5" class="blsp-spelling-error">ons</span> in the industry and possibly help to make some important connections.<br /><br />So, just like a slow moving boomerang, I've come back around....let's just hope that this time the round trip doesn't take so long.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-47258982049866774652009-02-23T08:52:00.000-08:002009-02-23T10:01:50.801-08:00Appetite<em>As the process moves forward, many may wonder what a "script" for a comic book/graphic novel might look like. Below I've included the first few pages of a story I had started awhile ago called "Appetite". Things like "Caption" refer to little boxes of text within a comic book page panel that help to establish information pertaining to setting or tone in the "scene". "Panels" are basically snap shots of moments in time within the story. These are the stills of how the story play out. Within them we have action and dialog play out. I thought I'd put these up so you could get a sense of how it all looks at this stage of things and to see a little of my style. Enjoy:</em><br /><br />Mark Turner/Apocalypse Tomes #1/ ”Appetite”<br /><br />Script page 1<br /><br />Splash Page: Long shot/Day. Scenic view of Louisiana Bayou. It is a strange blend of forest and swamp, weeping willows and pines. A large body of water (swampy river) dominates the foreground. The sun brightly shines overhead while shadows in the forest seem to menace and conceal something sinister. On the woods edge, a lone deer drinks at the waters bank, not far from a dilapidated shack over run with growth (this is the only hint that man has touched nature here).<br />(note: this is a splash page because we really want to create tone. The setting should suggest the beauty and slow laconic way of the south while hinting at something not so pleasant lurking beneath the beauty. This gives the penciler a chance to really work the detail here)<br /><br />Caption: Hunger...<br /><br />Panel A (lower right corner): Close up of deer. It’s head snaps to attention, eyes wide with fear as it is startled by the sound of something snapping off panel.<br /><br />SFX: SNAP!<br /><br />Script Page 2<br /><br />Panel A: Close on a booted foot stepping on a twig.<br /><br />Panel B: Tight shot of a man’s forehead peppered with beads of sweat and eyes wide with anxious anticipation.<br /><br />Caption 1: The one word that captures the essence of...<br /><br />Panel C: Tight shot of man lips being bitten in nervous anticipation.<br /><br />Caption 2: Greed...<br /><br />Panel D: Tight shot on finger as it squeezes trigger.<br /><br />Caption 3: Covetousness<br /><br />Panel E: Mid shot of hunter decked out in camo gear as he fires from behind a tree with a scope mounted rifle. Fire leaps from the mouth of the barrel.<br /><br />SFX: CRACK!<br /><br />Script Page 3<br /><br />Panel A: Mid shot. The deer bolts as the bullet strikes a tree mere inches from it’s head.<br /><br />Caption 1: Gluttony...<br /><br />Panel B: The hunter stands with a look of disbelief on his face. We can now see that this is no seasoned hunter, but a relatively young man (early 20’s). He is flanked by two men both dressed in similar fashion, one an older gentleman (50’s) with the square jaw and buzz cut that screams “jar-head”. He scowls with disgust at our “hawkeye”. The second, close in age to our shooter and slightly pudgy in physical stature, carries what looks like an AK-47 laughs uncontrollably.<br /><br />Laughing Boy 1: What a loser! You are such a turd!<br /><br />Panel C: Mid shot. Jar-Head slaps Laughing Boy in the back of the head, while Hawkeye looks at the ground crestfallen.<br /><br />JarHead 2: Cut it out. It’s late. Time to head back to camp.<br /><br />Panel D: Mid shot. As they leave the woods, Hawkeye looks back over his shoulder. He stands in the foreground, the opposite shore of the river where the deer just narrowly escaped death strangely silent and still.<br /><br />Panel E: mid-shot. From the shadows, not far from where the deer stood, we can see a man, dressed in buck skins, stands in the darkness and seems to look out at us (as he watches the opposite shore and the hunters leaving). His face is scarred and grim and seems to suggest that he is not happy at all.<br /><br />Script Page 4<br /><br />Panel A: Close up. A hand holds a snap shot photo of Hawkeye with his arm around the waist of a beautiful girl. Both smile out at us, his seems to suggest a fatal over eagerness while hers seems to be slightly forced.<br /><br />Caption 1: Lust.<br /><br />Panel B: Medium wide shot of camp. An RV sits parked close to the woods edge , while numerous animals hang gutted from trees. It looks like our hunting party has been busy, and obviously bagged more than they could ever carry. In the background Jar-Head is stringing up a deer. Hawkeye sits by a campfire that cooks what looks like a rabbit, looking at his photo. Laughing boy stands behind him, looking over his shoulder.<br /><br />Laughing Boy 1: So is that her? Is that the one that shot you down?<br /><br />Hawkeye 2: (MEEKLY) Yeah.<br /><br />Panel C: Laughing Boy snatches the photo, a look of brutish glee painted across his chubby features. Hawkeye looks shocked as the photo is swiped.<br /><br />Laughing Boy 3: Jeez.<br /><br />Panel D: Tight Shot. Laughing boy crumples the photo.Laughing Boy 4: You seriously better grow a pair, before this trip is over.<br /><br />Panel E: tight shot of Hawkeye’s face. His mouth is a grim line and the look in his eyes seems to say that he may just do that.<br /><br />Caption 2: All are states of being that seek to fill that gnawing emptiness...to sate the appetite that exists within because of our own inadequacies.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-40976363626066878192009-02-15T08:10:00.000-08:002009-02-15T08:45:08.993-08:00Sea WulfeSo the gears of the machine grind slowly sometimes, but at least they are still moving....well,that is what I tell myself at this point. For the past month I've been existing on a steady diet of graphic novels (right now I am reading <em>JINX </em>by Brian Michael Bendis...I really like his use of natural dialog. Something that I am aspiring to achieve), visual references (photos, painting, and moments in film), researching the art form of manga (a form of Japanese story telling) and personal reflection as this project moves forward. Right now, the overall story has been fleshed out. The first two issues have been outlined (the first having a page by page breakdown of what needs to happen). And the actual writing of the first pages of the book has begun. At this time, the goal is to have the first issue script completed by the end of February (if I maintain my current output level, I should be able to met the deadline with a few days to spare) One of the greatest challenges is putting so much of oneself on the page. It means exposing yourself...sharing with the world that side of yourself that sometimes may not even be accepted by individuals, let alone the masses that may read your work. Intimidating, yes, but refreshing as it gives me an opportunity to look at where I really stand and feel about life in general.<br /><br />What is the story about you may ask...well, you already have the title (see the heading for this post). What images does it conjure for you? (I'd love to hear some of the impressions that it may leave). As far as the plot and premise....those will be revealed later. Suffice to say, that the project is a fantasy piece. An adult fairy tale to some degree. This is where the personal reflection comes in. I am a believer in fairy tales, magic and happily ever after...well, in most cases. I may not be a participant in these miraculous unfoldings of wonder that I see around me, but I have been honored to bear witness to these moments in time that bring about instances of "wow". This work, this labor of personal expression is an effort to comment on things that prevent us individuals from really being in touch with this "thing" that happens all around us, even when the world seems to be filled with so much darkness and despair. The story beings with the assertion: "<em>In the beginning there was darkness. And when the gift of light was given, some remained in darkness...for they forgot to open their eyes"</em><br /><em></em><br />Let's see how many eyes can be opened.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-36475485269349749422009-01-01T18:45:00.000-08:002009-01-01T19:27:04.449-08:00What Was Old Is Now NewThe process of creating an imprint line is a lot like gearing up for production on a motion picture or <span class="blsp-spelling-corrected" id="SPELLING_ERROR_0">television</span> show. Decisions on how I want the final product to look and feel direct everything from noticing products that are now on the market to how the story that I am <span class="blsp-spelling-corrected" id="SPELLING_ERROR_1">developing</span> will be told and presented. Right now I am playing the role of "Producer". Once I decide on which artist I will work with and I begin producing the actual pages for the book, I'll move into "Writer/Director" mode. As the penciled pages come back in from the artist and I see for the first time how my words look married with the images, I'll become the "Editor"...all of these things, old to me have begun to take on a new meaning. In some ways I think it is appropriate as we start the new year. As I blow the dust off of these familiar roles, I have begun to rediscover the magic and wonder associated with each of them. I'm reminded of the power and all of the reasons why I fell in love with story telling. Sometimes what we take to be old hat just calls for us to step back, take a deep breath and look at it in a different light. Once it is illuminated, we can <span class="blsp-spelling-corrected" id="SPELLING_ERROR_2">appreciate</span> it as if it were new again.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0tag:blogger.com,1999:blog-8839684127136344206.post-24066072046548972812008-12-22T19:10:00.000-08:002008-12-22T19:30:44.376-08:00ExodusIt has been awhile since I've last posted, but this does not mean there has been no movement. On the contrary, it has been a journey that has covered such vast spiritual/mental distances, I marvel at how little time has passed (although it feels like years at this point) As it stands now, I'm in the process of working with another individual to create our own imprint line. Business plans are being drawn up and I've finished writing the synopsis for what will be my first limited series (at some point I will post it to give you, my faithful followers an idea of where all the wheels in my head have been rolling to). The story came together from the inspiration provided by one woman in particular and the profound impact she had on my way of seeing and being (<span class="blsp-spelling-error" id="SPELLING_ERROR_0">tre</span>' cliche...but, that's the truth and I'm sticking to it). It is a period in my life that can best be summed up as "Heaven, Hell and the Human Heart"...<span class="blsp-spelling-error" id="SPELLING_ERROR_1">hmmm</span>. A little melodramatic, I know (and not the title of the series, thankfully), but maybe I can use it for an original soap opera I'll develop if this doesn't work out. So stay tuned true believers, this roller coaster ride is just getting started.M. Turnerhttp://www.blogger.com/profile/07029192130948524411noreply@blogger.com0